
Also Craft, I think you could realistically argue that Catacombs brings people together, albeit in smaller numbers than your traditional ToA raid.
Yep. Heretics are really annoying and should be nerfed to hell.Xest wrote:Catacombs PvE content was great for levelling and Darkspire was pretty fun, just a shame about the lame overpowered classes that STILL haven't been nerfed properly
Aye thats why I made the qualification about personally being able to pl stuff if i need to.Heta wrote:Catacombs is great for new people who aint got the option of pl'ing
And this:Hans Henrik Staerfeldt's Law of Player/Admin Relations:
The amount of whining players do is positively proportional to how much you pamper them. Many players whine if they see any kind of bonus in it for them. It will simply be another way for them to achieve their goals. As an admin you hold the key to many of the goals that they have concerning the virtual environment you control. If you do not pamper the players and let them know that whining will not help them, the whining will subside.
Hal Black's Elaboration
The more responsive an admin is to user feedback of a given type, the more of that type the admin will get. Specifically, as an admin implements features from user suggestions, the more ideas for features will be submitted. Likewise, the more an admin coddles whiners, the more whining will ensue.
Duuh, does that mean we have lost the ability to deal with lag?Ananda Dawnsinger's Law
The less disruption that occurs in a community, the less able the community is able to deal with disruption when it does occur.
Introduce more downtime imo - it makes us socialise. With Catacombs, FOP and SOR it is no wonder that we loose the community.Socialization requires downtime
Whatever the rewarded activity in your game is, it has to give people time to breathe if you want them to socialize.
Adianna wrote:Yep. Heretics are really annoying and should be nerfed to hell.
Xest wrote:Catacombs PvE content was great for levelling and Darkspire was pretty fun, just a shame about the lame overpowered classes that STILL haven't been nerfed properly
Also Craft, I think you could realistically argue that Catacombs brings people together, albeit in smaller numbers than your traditional ToA raid.