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Artifact durability
Posted: Mon Aug 22, 2005 11:16 pm
by Arcsalin
Ok so the new patch is due, and we can now repair durability on arti's. Has any one who plays US servers any idea how much it costs to repair them? All we have here is the quote from GOA saying it will be expensive, so how expensive is it? The patch notes say nothing on this matter :x
Posted: Mon Aug 22, 2005 11:52 pm
by Adianna
From what I've figured from the screens it should be around 20-40 g per percent repaired.
Posted: Tue Aug 23, 2005 1:43 am
by Blight
If your arti is at 0 dur, it can cost over 1 plat to repair it. Expensive, sure, but it will only cost that the first time you repair it after patch, and you do get the benefit of full dur and con again, so quite ok if you ask me.
Posted: Tue Aug 23, 2005 5:27 am
by Heta
pff 1p aint expensive
Posted: Tue Aug 23, 2005 6:26 am
by gonzales
Blight wrote:If your arti is at 0 dur, it can cost over 1 plat to repair it. Expensive, sure, but it will only cost that the first time you repair it after patch, and you do get the benefit of full dur and con again, so quite ok if you ask me.
I think the screeny I saw of some1 repairint Tartaros on 0% dur costed 3p
Posted: Tue Aug 23, 2005 8:22 am
by Kale
yep i saw that one aswell
Posted: Tue Aug 23, 2005 8:56 am
by Ankh Morpork
but when you pay it restore dur/con fully?`
/Ankh
Posted: Tue Aug 23, 2005 9:40 am
by mightybunny
yes and it wont go down anymore to i tought.
Think i saw someone say it costed 40p to repair maddening scallers
Posted: Tue Aug 23, 2005 10:01 am
by Adianna
gonzales wrote:I think the screeny I saw of some1 repairint Tartaros on 0% dur costed 3p
So my assumption should be correct.... 3000 g / 135% = 22 g per %

Posted: Tue Aug 23, 2005 10:15 am
by gonzales
Ankh Morpork wrote:but when you pay it restore dur/con fully?`
/Ankh
yep it repair both full and then u can't loose dur on it again
Adianna wrote:So my assumption should be correct.... 3000 g / 135% = 22 g per % ]
sound right
