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Sharkith
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Post by Sharkith »

Takitothemacs,

would you like to explain more about this. I don't get the detail. I know GOA changed something that they should not have changed. Which is an issue - just can't figure out how important it was. <sighs> I am such a crap shade anyway.

As for the qq - chill out folks I deleted FH from my addressbook today I don't want to have to go avoiding here now either. As for Rejecta you said the word Manisch - go and wash your mouth out with soap! :devlin:

Sharkith (falling over asleep at work)

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Rejecta
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Post by Rejecta »

The problem was

GOA fixed a bug which enabled stealthers to cast snare and dot mines at once, they did this on the sly by increasing the caster timer of the DOT to more than 0, which effectivly meant assasins could not cast the dot mine in combat. Its a huge nerf for assisains who rely on dot dropping to kill other people.

Mythic however did not nerf this originaly i.e its still droppable in combat in the states, so the Euro assasins felt hard done by and whined at mythic, GOA agreed that they made a mistake and changed it back (or are chaging it back).
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Takitothemacs
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Post by Takitothemacs »

<sigh>

Lets analyse your double edited post.. (think before hitting submit.. it saves having to refresh every few minutes to see if you have changed your mind or thought about your post properly)

Starting at the end:

Great you were an E&E, what part of your "vast" knowlegde pool did you use for this post..posting quotes that anyone can read? Drawing conclutions that anyone can make? Ok then your E&E was really worth mentioning. I am not some "noob" I have played this game probably more than you, just because you were an E&E doesn't make your opinion any more valuble than mine.

In answer to your first question... the vast part of my knowledge that I hold in which I have read and seen posts and threads to which you will not have seen... and pray tell Gamah... please post a link to the thread that anyone can read that says:

"We did this fix because of a bug which allowed you to place multiple mines at the same time. We fixed this but the side effect of the fix was that you couldn't place the mine while in combat. We thought that this wouldn't be a problem as that's how the mines have been working since day 1 but apparantly we were wrong and it's a feature rather than a bug. A fix for the multiple mine laying problem will be added in 1.80 and the mines will be put back to their normal (and thus exploitable) nature shortly. "

If you can Ill give you a cookie... I think Ill be keeping that cookie for a long time.

As for my POV being more valueable then your... I wouldnt be so bold as to suggest that.. but I will go so far as to say that my POV is a tad better informed than yours... sorry but its true... well thats my point of view anyway :P

next up:

Placing multiple mines is a bug, it should be fixed..and calling GOA idiots is constructive how? If goa fixed coning though walls but the downside was you couldn't be spreadhealed thougha wall I don't think you would be chief crusader.

And you will be campaigning for the cone fixing Im sure... lets join the crusade together shall we? No, thought not... if you have been the righteous crusader I feel that you wouldnt have picked it as your comparison... in the meantime I can only wonder at your righteousness.

and next... isnt this game fun?

GOA screwed up - They did... prove me wrong... go on I dare you!
At the end of the day GOA screwed with something they souldnt have making changes not sanctioned by mythic... (allowing known bugs to continue?) - It's not a bug its a feature.. read the post again Gamah... as stated by Mythic "I don't know if that was originally considered a bug, but if it was, it's a feature now!"
About time GOA stuck to what they are supposed to be doing and stopped messing with the bits they "think" need fixing... STOP IT GOA! - A request... I see nothing wrong with requests... do you?
Idiots. - Am I not allowed personal opinions on this forum or is Gamah the ruler of what is and isnt allowed as a personal opinion or point of view?
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Turgaladh
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Post by Turgaladh »

Rejecta wrote:The problem was

GOA fixed a bug which enabled stealthers to cast multiple dot mines at once, they did this on the sly by increasing the caster timer of the DOT to more than 0, which effectivly meant assasins could not cast the dot mine in combat. Its a huge nerf for assisains who rely on dot dropping to kill other people.

Mythic however did not nerf this originaly i.e its still droppable in combat in the states, so the Euro assasins felt hard done by and whined at mythic, GOA agreed that they made a mistake and changed it back (or are chaging it back).
sounds like u don't like this... :P

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Rejecta
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Post by Rejecta »

Didn't read any of that. Sorry.

Aggressive language was my original point..if you want to write and essay to prove me wrong thats your business.

"Screwed up" could be rephrased as "Made a mistake" As I said your tone is that of aggressiveness towards GOA.
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Rejecta
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Post by Rejecta »

Turgaladh wrote:sounds like u don't like this... :P
Me? I loved it :P Seen as I play a minstrel who always gets dot mined :P
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Takitothemacs
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Post by Takitothemacs »

Rejecta wrote:If you wan't to get nitt pickey about my wording then fine, but you know damn well what I mean. Your officers class was directly affected, so he feels personaly "nerfed" (for want of a better word) giving him have a negative view towards GOA. I assume thats why you are adding your rubbish posts to back up your officer? I am sure hes big enough to have an argument himself.
Big enough and ugly enough... and Crom has no fear of me as a lesser officer of his guild... I am subordinate to him... (in more ways than one ;))
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Reza
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Post by Reza »

Seems lots of people have the bug and the feature confused.

The bug was/is that u can start a snare mine cast and just as it finishes hit the insta dot mine too (both being on the same ml timer this shouldnt be possible).

The fact that the dot mine is usuable in combat is the feature and a totally seperate issue from being able to cast both ur mines together. Its this feature that GOA now claim was indirectly changed in order to fix the above mentioned bug.

Its not as if by definition an insta cast dot mine on the same ml timer as a snare mine with a cast time will always be castable together. Thus the choice to decide to 'fix' this bug by actually changing the nature of the dot mine (and thus not just fixing the bug but also nerfing the dot mine while they are at it), illustrates either poor foresight on GOAs part, or more likely their limited ability to make changes to the game and thus ultimately why they shouldnt have changed it and should have waited for mythic to change it properly.

On a slightly seperate note I remember reading before the grab bag annoucement that GOA changed dot mine because "it was never meant to be a insta dot that was usuable in combat" and no mention of the mutliple mine casting bug was mentioned as the reason for the change.

So this begs the question (especially to those who are cynical) as to whether a) the latest "fixing the multiple mine bug" reasoning comeing from GOA is an attempt to save face over what was a decision made on other grounds that they now know they shouldnt have made, or whether b) it was really originally changed to fix the mulitple casting bug and we werent told so as we wouldnt complain about the nerfing side effect.

My money would be on a).

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Sharkith
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Post by Sharkith »

Rejecta wrote:Me? I loved it :P Seen as I play a minstrel who always gets dot mined :P
Minstrels are plain evul and they deserve to be dot mined.

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Takitothemacs
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Post by Takitothemacs »

If you are too lazy to actually read a reply then fine.. but I do find your dismissive attitude rather disappointing, after all you were the first respondant to the thread.. I thought you would at least try to post something a little more constructive than a reasonably well disguised QQ.
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