Allakazam Preview

Home for Warhammer Online players
Post Reply
Ovi
Emerald Rider
Posts: 952
Joined: Mon Feb 07, 2005 1:13 pm

Allakazam Preview

Post by Ovi »

Thought some people might be interested in a read :)

http://wow.allakhazam.com/news/sdetail7 ... story=7175

Xest
Emerald Rider
Posts: 3166
Joined: Mon Feb 07, 2005 12:00 pm

Post by Xest »

Hehe, engineer as a class sounds fun. Reminds me of how fun tinkering was in ultima online, attaching an explosive potion trap to a box, dye the box bright pink then leave it lying around and watch some noob walk over to the box like a fly to an insecticutor only to open it and get blown up :p

RvR sounds more like WoW's which is a bit of a shame, I preferred DAoC's method quite honestly, I'm glad RvR is the primary focus again though as WoW's was merely an afterthought.

To be perfectly honest I don't think Mythic should be really chasing WoW's ideas and trying to clone it, DAoC still has far superior PvP combat to WoW in terms of playability, the issue is just the amount of bugs and bad design decisions (i.e. interrupts, baseline stun). I'd hope with all they'd learnt from DAoC they could base Warhammer RvR off of DAoC's putting right what they did wrong rather than try and immitate WoW's inferior PvP.
OFFICER XEST - PROTECTING YOU AGAINST FORUM CRIME
Image
Che Xefan, el presidente.


<ankh>
Emerald Rider
Posts: 1811
Joined: Mon Dec 12, 2005 12:59 pm
Location: where you least expect me to
Contact:

Post by <ankh> »


Post Reply

Return to “Warhammer Online”